A shorter Season 4 is one of the things Rocket League is focusing on. But there is more!
Season 3 will end when the new ‘Dropshot‘ update that is coming on March 22. But there are more changes coming. To spare you the story. In short here’s what changing:
- New Skill Tiers (image can be seen here)
- No more Division V’s (IV will be the highest rank before you move on)
- Soft Skill reset incoming (so you might start on a division lower/higher in S4 in opposite to you latest highest achieved rank in S4)
- Shorter S4 (that’s what they are aiming for)
- Adjustments to matchmaking (making it more fair)
- RIP Neo Tokyo from competitive and casual play
- Tweaks to the like/dislike system for Arena’s in Rocket League.
Full rundown can be found here: RocketLeagueGame.com
Earlier today Rocket League deployed a hotfix that has a serious impact on the competitive scene and it’s playlist. We should be feeling happy, right?
Rocket League deployed yet another hotfix. So don’t be surprised if you just went two division up in rank!
New adjustments have been made to the Skill Distribution and Skill Tier. This to make the divisions more even flow. This will have effect on the competitive ranking.
We just deployed two changes to address this and better distribute the active competitive player-base across the Skill Tiers:
- Skill Tier thresholds have been lowered to include more players in the Star and Champion tiers.
- Skill Tier Thresholds are now configured differently based on which mode you’re playing. The skill curve for 1v1 looks a little different than 3v3, for instance. This means Doubles now has different criteria for reaching Grand Champion than Solo Standard does. Each playlist should see similar percentages of players reach Champion tier and above. Because there are more total players playing Doubles, you’ll see more Doubles Grand Champions overall.
You might ask yourself what you will notice from this change. And there is a simple answer to that:
In terms of how this will affect your personal rankings: most players at Challenger and above will see themselves gain anywhere from ½ to 2 skill tiers. For instance, a Rising Star in Doubles might now be considered a Shooting Star or a low-division All-Star. Prospect-ranked players will move less so — from no change to roughly half a rank.
For more info about the hotfix, visit the RocketLeagueGame.com website.