Incoming: Season 5 Rewards!

Season 5 is about to end. Time for another look on what is about to come to Rocket League. This time it’s the season rewards!

Rocket League has announced it will perform a soft reset on the competitve account for the upcoming new season. This will mean everyone will have to play a certain placement matches per playlist to be recalibrated for the new season. This new season will end somewhere around early 2018.

And now the info everyone has been waiting on! The rewards for this season. The new banners will be on full display on your Rocket League menu, and in goal replays as well. What a nice way to let someone know he’s been owned by a Grand Champ!

The Reward Banners, seen above, will be handed out as follows:

  • Bronze I or higher – Season 5 Bronze Player Banner

  • Silver I or higher – Season 5 Silver Player Banner + lower Banners

  • Gold I or higher – Season 5 Gold Player Banner + lower Banners

  • Platinum I or higher – Season 5 Platinum Player Banner + lower Banners

  • Diamond I or higher – Season 5 Diamond Player Banner + lower Banners

  • Champion – Season 5 Champion Player Banner + lower Banners

  • Grand Champion – ‘Season 5 Grand Champion’ in-game Title + Grand Champion Player Banner + lower Banners

Remember, in order to be eligible for these banners you must have completed 12 wins for each season award level! For those who did know this before. Here’s your chance to make right!

 

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Starbase Arc and Wasteland will be standard maps in next update!

The announcement we have been waiting for since the introduction of non standard maps. Starbase Arc and Wasteland will be standard maps in the next Autumn update!

The non standard versions of these maps will still be available in private and offline matches. So for you non standard lovers, the devs did nog forget you! So why the change of heart for Rocket League?

Why are we changing our stance? Because in the time since Wasteland Arena first launched in late 2015, non-standard map layouts have been a hot topic of debate within the Rocket League community. We have carefully listened to your feedback over that extended period of time, and though we didn’t arrive to this decision lightly, we believe it’s the right one to make. Here’s a quick rundown of several important factors that moved us in this direction:

  • We see Rocket League as a digital sport. As such, we think standardization is important and necessary to provide a level playing field and foster consistent competition across all skill levels and events.

  • We introduced non-standard arenas partly to provide variety for pro play, but they have not been embraced. Given the success of RLCS and Rocket League Esports in general, we no longer feel that map variety is needed or appropriate for the competitive scene.

  • Rocket Labs showed us that only a narrow set of arena designs would be well-received by the Rocket Leaguecommunity. Even the designs that more closely resembled conventional Arenas (like Octagon and Starbase) have been extremely divisive. Ultimately, the alternate layouts we devised simply didn’t add enough strategically to offset the corresponding loss in predictability and muscle memory. — Rocket League 

Rocket League have thought about this for several months. And felt that supporting the competitive scene, and the way they want the game to go. This was the best way. Sorry for the non standard map lovers. But the competitive scene is taking over!

Rocket League announces first exclusive items for Nintendo Switch!

The moment Nintendo Switch users have been waiting for! Mario and Luigi NSR are coming to Rocket League Switch. But wait, there’s more!

Rocket League Switch users can have the new Luigi and Mario NSR battle-cars based on their team colors. Reminder, you will have to play a few games to unlock them. There is no telling on how many!

Along with the new battle-cars, there will also be new customized items for you to unlock. Certain items only apply to one special Battle-Car. For example boosts, or a topper.

Next to the Mario en Luigi Battle-Car a new special Battle-Car will also be introduced to the game: The Samus Gunship!

A sleek battle-car with a fresh and modern design. This battle-car will also come with an customized item, that can only be applied to this car.  Hyped yet?

Watch the trailer below and indulge yourself with what is about to come to the Nintendo Switch!

Registration for RLCS S4 is now open!

Ladies and Gentleman, start your engines and gather your friends for another round of the RLCS! Registration for Season 4 is now open!

Follow this link directly to be taken to the details page for the RLCS and sign your team for the Open Qualifiers! It’s important to remember the following dates when the Open Qualifiers take place:

North America – 8/12, 19, 22 & 26 –   Europe – 8/13, 20, 23 & 27

Note:  Registration will close on August 8th at 11:59:59 pm PT!  So if you’re not in a team today, you still have some time to gather friends, or make new ones before the RLCS begins. Let the Roster Mania begin!

 

 

Rocket League Double Drop Rate weekend!

Start your engines and rejoice for an awesome weekend of Rocket League!

Starting July 6 until Monday 10 July you will have the chance to pick up more items/crates post match! All this to celebrate 2 years of Rocket League. But that’s not all!

But that’s not all we wanted to do for our second anniversary, which is why we’re happy to announce our first-ever Rocket League Double Drop-Rate Weekend! Starting right now (July 6) through Monday, July 10 at 5pm GMT, all uncommon (or greater) free customization items and active Crates will drop more frequently post-match. What’s more, your chances of earning a Painted version of an item (in or out of a Crate) are doubled during the promotional period. — Rocket League

You will also have the chance to get a painted item from a crate (possibly Overdrive) which will increase your value and trade it on the Rocket League Exchange! More reason to play these couple of days, don’t you think?

@Greazymeister and Flipside part ways!

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Marky and Kuxir will be looking out for a new third, or already have one? We will soon know. Flipside thanks Greazymeister for his sportsmanship within the team. Read an excerpt below:

Greazymeister was a valuable player to the Rocket League team. He scored 29 goals in 35 games during the Rocket League Championship Series Season 2 Group Stage Qualifiers and had three assists in three different games. He will always be a member of the FlipSid3 Tactics family and we will miss him dearly. We wish him nothing but the best in whatever the future has in store for him. – Statement Flipside